Writing in Plot
Elements and formatting, slash commands, find and replace, takes, revision colours, production reports, and export.
All 11 articlesShort answers for the moment you are stuck: how to do a thing in Inkwell, what a word on the screen means, and why a run did not go the way you expected.
The ten-minute path through the parts of Inkwell that are new: a project, a scene, a save point, a draft line, a skill pass.
The shortest path through everything that is new: one project, one scene, a save point, a draft line, an AI pass, and the changes it proposes.
Read the answerStart a screenplay in Plot from a blank page, a starter template, or a Final Draft file, and find it again on the projects page.
Read the answerBring an .fdx or Fountain file into Plot with scene headings, characters, and dialogue intact, and read the import report before you write.
Read the answerType a scene heading, move between screenplay elements with Tab, accept a ghost-text suggestion, and reach any command from the palette.
Read the answerWhat the two sidebars hold, what the command palette can reach, and the handful of shortcuts that open and close each panel.
Read the answerName the moment your draft is in so you can compare against it later or bring it back, in one shortcut from the page.
Read the answerOpen a parallel version of the whole script, rewrite freely, switch back and forth, and bring the better version home when you decide.
Read the answerTell the Dramaturg what to change in a scene, read the changes it puts on your page, and decide on each one — or run a named skill from the Skills tab.
Read the answerMove through proposed changes one at a time, accept or reject each in place, and make a save point that records what you kept.
Read the answerStep-by-step guides with a picture for every step — the same jobs, told slowly.
Elements and formatting, slash commands, find and replace, takes, revision colours, production reports, and export.
All 11 articlesSkills, reviewing proposed changes, chatting with the Dramaturg, Agent Mode, inline edit, ghost text, and bringing your own key.
All 9 articlesName a moment, explore an alternate version on a draft line, read the changes, and bring back what works with Incorporate.
All 6 articlesShare links, viewer comments, the notes dashboard, members and roles, and editing together.
All 5 articlesPlans and quotas, credits, team pools, settings, your data, and closing an account.
All 6 articlesEvery keyboard shortcut, every skill, every setting — generated from the product so it is never out of date.
All 4 articlesLooking for the why rather than the how? The Learn pillars explain the ideas behind save points and skills; Resources holds craft guides, tools, and templates. Browse Resources
Symptom first, then the cause, then the one thing to do about it.
The run stopped before it proposed anything — what each message means, which one thing fixes it, and when the problem is not on your side.
What each line in an FDX or Fountain import report means, why the line arrived as action, and the quickest fix for each case.
Where the things writers most often ask about live, why a control may be hidden, and the two searches that find anything in the app.
The product problems Inkwell has confirmed and is working on, with who is affected, the workaround, and the latest update.
The three ways to reach the team, and what to include so the first reply is the answer.