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How do I… in Inkwell

Short answers for the moment you are stuck: how to do a thing in Inkwell, what a word on the screen means, and why a run did not go the way you expected.

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The ten-minute path through the parts of Inkwell that are new: a project, a scene, a save point, a draft line, a skill pass.

Start here
  1. The shortest path through everything that is new: one project, one scene, a save point, a draft line, an AI pass, and the changes it proposes.

    Read the answerHow-to · 1 min read
  2. Start writing in Plot from a blank page, a starter template, a Final Draft or Fountain script, or a Word document, and find it again on the projects page.

    Read the answerHow-to · 2 min read
  3. Bring an .fdx or Fountain file into Plot with scene headings, characters, and dialogue intact, and read the import report before you write.

    Read the answerHow-to · 1 min read
  4. Type a scene heading, move between screenplay elements with Tab, accept a ghost-text suggestion, and reach any command from the palette.

    Read the answerHow-to · 1 min read
  5. What the two sidebars hold, what the command palette can reach, and the handful of shortcuts that open and close each panel.

    Read the answerConcept · 2 min read
  6. Name the moment your draft is in so you can compare against it later or bring it back, in one shortcut from the page.

    Read the answerHow-to · 1 min read
  7. Open a parallel version of the whole script, rewrite freely, switch back and forth, and bring the better version home when you decide.

    Read the answerHow-to · 1 min read
  8. Tell the Dramaturg what to change in a scene, read the changes it puts on your page, and decide on each one — or run a named skill from the Skills tab.

    Read the answerHow-to · 1 min read
  9. Move through proposed changes one at a time, accept or reject each in place, and make a save point that records what you kept.

    Read the answerHow-to · 1 min read

Browse by topic

Looking for the why rather than the how? The Learn pillars explain the ideas behind save points and skills; Resources holds craft guides, tools, and templates. Browse Resources

Something went wrong?

Symptom first, then the cause, then the one thing to do about it.

  • A skill run failed

    The run stopped before it proposed anything — what each message means, which one thing fixes it, and when the problem is not on your side.

    Fix · 1 min read

  • The import report shows warnings

    What each line in an FDX or Fountain import report means, why the line arrived as action, and the quickest fix for each case.

    Fix · 1 min read

  • I can't find a feature

    Where the things writers most often ask about live, why a control may be hidden, and the two searches that find anything in the app.

    Fix · 2 min read

  • Known issues right now

    The product problems Inkwell has confirmed and is working on, with who is affected, the workaround, and the latest update.

    Fix · 1 min read

  • Contact support

    The three ways to reach the team, and what to include so the first reply is the answer.

    Fix · 1 min read