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Your first project, first scene, first save point, and first skill pass — the ten-minute path through the parts of Inkwell that are new.

How-to

Numbered steps to an outcome.

  1. The shortest path through everything that is new: one project, one scene, a save point, a draft line, an AI pass, and the changes it proposes.

    Read the answerHow-to · 1 min read
  2. Start writing in Plot from a blank page, a starter template, a Final Draft or Fountain script, or a Word document, and find it again on the projects page.

    Read the answerHow-to · 2 min read
  3. Bring an .fdx or Fountain file into Plot with scene headings, characters, and dialogue intact, and read the import report before you write.

    Read the answerHow-to · 1 min read
  4. Type a scene heading, move between screenplay elements with Tab, accept a ghost-text suggestion, and reach any command from the palette.

    Read the answerHow-to · 1 min read
  5. Name the moment your draft is in so you can compare against it later or bring it back, in one shortcut from the page.

    Read the answerHow-to · 1 min read
  6. Open a parallel version of the whole script, rewrite freely, switch back and forth, and bring the better version home when you decide.

    Read the answerHow-to · 1 min read
  7. Tell the Dramaturg what to change in a scene, read the changes it puts on your page, and decide on each one — or run a named skill from the Skills tab.

    Read the answerHow-to · 1 min read
  8. Move through proposed changes one at a time, accept or reject each in place, and make a save point that records what you kept.

    Read the answerHow-to · 1 min read

Concepts

What a thing is and why it exists.

  1. What the two sidebars hold, what the command palette can reach, and the handful of shortcuts that open and close each panel.

    Read the answerConcept · 2 min read