Most are a scoped pass over your structured draft — proposing changes you accept or reject line by line, or returning a structured report you can act on. Some build you a new pass from your own rules.
Read the draft like an editor, then propose edits you accept or reject line by line — nothing applies on its own.
Focused reads for continuity, coverage, tone, structure, and more — with evidence you can act on.
Route scattered margin notes to where they belong, and turn a rule you keep repeating into a pass of your own.
Open the library, review the proposed changes, or let Agent Mode call a specialist while it works a scene.
What a skill is, what each of the built-in skills does, where their results live, and how to add skills of your own.
Read the answerConcept · 3 min readWork through a finished pass change by change, keep what earns its place, reopen a review you left, and see what a pass changed in History.
Read the answerHow-to · 1 min readHand the Dramaturg a goal that spans scenes, answer its questions when a choice is yours, and review what it changed on your page.
Read the answerHow-to · 2 min readTell the Dramaturg what to change in a scene, read the changes it puts on your page, and decide on each one — or run a named skill from the Skills tab.
Read the answerHow-to · 1 min readPasses propose; you decide. Rewrites arrive as inline changes you accept or reject; reports arrive with the evidence to act on. Pair a pass with a save point before a big rewrite and you can always compare or restore.