Skip to content
Format & elements

Continuous

Also known as CONT.

A time-of-day marker on a scene heading meaning the action picks up immediately from the prior scene, with no time jump. Often abbreviated CONT. in production drafts.

On the page

Continuous

EXT. STREET - CONTINUOUS

In practice

CONTINUOUS tells readers and the breakdown that we have not skipped ahead — the next slugline is the same unbroken stretch of story time, often just across a doorway or cut. It is a time cue, not a camera move. Use it when the prior scene's clock is still running and a fresh DAY or NIGHT would falsely imply a jump.

Common patterns put CONTINUOUS (or CONT.) in the time slot of the scene heading after INT./EXT. and location. Pairing it with a location change is normal: INT. to EXT. can still be continuous if the character walks straight out. Do not stack CONTINUOUS on every cut; save it for true immediate follow-through.

Production cares because continuous scenes may share a shooting unit, lighting plan, or costume continuity even when locations differ on the page. Specs can use the word sparingly for clarity. If time has quietly passed — a walk that took ten minutes offscreen — prefer a clearer time label over a misleading CONTINUOUS.

Common questions

Where does CONTINUOUS go in a scene heading?

In the time-of-day position, after the location — for example EXT. ALLEY - CONTINUOUS. It replaces DAY, NIGHT, or LATER when the action is unbroken.

Is CONT. the same as CONTINUOUS?

Yes. CONT. is the common production abbreviation. Either form signals immediate follow-through from the previous scene's clock.

Can CONTINUOUS apply when INT. becomes EXT.?

Yes. Location can change while time stays continuous — a character exits a building into the street without a time jump.

When should I use LATER instead?

When some time has passed offscreen. CONTINUOUS means no jump; LATER (or a specific time) is honest when the story skipped ahead.