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Continuity check

Also known as continuity pass

A skill that reads your scenes and flags continuity problems — vanishing props, unexplained costume changes, location contradictions — as findings you accept or dismiss.

In practice

Continuity check is analysis-first: it reads scenes and flags problems like vanishing props, unexplained costume changes, and location contradictions, citing establishing and contradicting lines. You get evidence to fix, not a silent rewrite that guesses which version of the coat is correct in the scene.

Run it after major rewrites, before a table read, and before production handoff — anytime scenes moved and knowledge or objects might no longer line up. Dismiss false positives; accept findings you agree with. Nothing rewrites the script without your say-so, so editorial control stays explicit.

Pair continuity with coverage when you want both machine-assisted diagnosis and a broader read of story clarity. Keep a save point before you act on a long finding list so cleanup stays reversible. The skill surfaces contradictions; the writer supplies the judgment and decides what belongs on the page.

Common questions

Does Continuity check rewrite my script?

No. It is analysis-first: findings tie to establishing and contradicting lines. You decide what to change — nothing is applied without your say-so.

When should I run Continuity check?

After major rewrites, before a table read, and before production handoff — anytime scenes moved and props or knowledge might no longer line up.

What kinds of issues does it catch?

Continuity problems such as vanishing props, unexplained costume changes, and location contradictions — surfaced as reviewable findings, not silent edits.

How is Continuity different from Coverage?

Both are analysis-first. Continuity targets factual consistency across scenes; Coverage evaluates story clarity and craft for a broader development read.