# Draft lines

> Parallel versions of the whole script: when to open one, how switching works, and how a draft line comes back to the main draft.

Jump to a section on the website

- [When to open one](https://www.inkwell.software/help/version-control/draft-lines#section-when-to-open-one)
- [How switching works](https://www.inkwell.software/help/version-control/draft-lines#section-how-switching-works)
- [Creating one](https://www.inkwell.software/help/version-control/draft-lines#section-creating-one)
- [Bringing it home](https://www.inkwell.software/help/version-control/draft-lines#section-bringing-it-home)

A draft line is a complete parallel version of the script. Every project starts with one, usually called Main. Opening a second lets you try a different ending, a two-hander version, or the producer's notes, while the original keeps going untouched.

## When to open one

- A rewrite you are not sure about, big enough that undo is not the answer.
- Two directions you want to keep writing in parallel for a while.
- Notes from someone else that you want to apply without committing to them.

For a single scene, a [take](https://www.inkwell.software/help/writing/takes) is lighter.

## How switching works

The draft-line switcher at the top of the History tab lists every line. Switching is instant, each line keeps its own cursor position and its own save points, and nothing is copied or lost. Sticky notes and skill results belong to the line they were made on.

## Creating one

From the History tab, **New draft line** asks for a name and starts the line from the current moment. You can also start a line from an older save point — useful for "what if we had gone the other way at the table read".

## Bringing it home

When a draft line wins, **Incorporate** brings its changes into Main; today that lands the whole document after you preview it, and a finer, scene-by-scene incorporate is planned. See [Incorporate changes](https://www.inkwell.software/help/version-control/incorporate). A draft line you abandon costs nothing to keep; delete it from the switcher's menu if the list gets long.

> **Note: How many at once**
>
> Draft lines per project are a plan limit — two on the free plan, more on paid ones. The figures are on [Plans and quotas](https://www.inkwell.software/help/account/plans-and-quotas).

## What next

- [Try a draft line](https://www.inkwell.software/help/getting-started/try-a-draft-line): Open a parallel version of the whole script, rewrite freely, switch back and forth, and bring the better version home when you decide.
- [Incorporate changes from a draft line](https://www.inkwell.software/help/version-control/incorporate): Preview what a draft line would change in the main draft, then bring the whole of it across in one action you can undo with a save point.
- [Write a take of a scene](https://www.inkwell.software/help/writing/takes): Open an alternate version of one scene beside the original, compare the two side by side, and keep the one that works.

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Canonical page: <https://www.inkwell.software/help/version-control/draft-lines>
