# Learn Inkwell in ten minutes

> The shortest path through everything that is new: one project, one scene, a save point, a draft line, an AI pass, and the changes it proposes.

[Try it in Plot](https://app.inkwell.software/projects)

Ten minutes is enough to see what makes Inkwell different from a word processor: the draft is structured, every moment you name can be restored, alternate versions live side by side, and AI proposes changes you review rather than pasting them over your work. Each step below has a longer article of its own.

![Where the ten minutes happen: the outline (1) on the left, the page in the middle, and the companion sidebar (2) with Chat, Skills, Notes, and History. The command palette (3) reaches all of it.](https://www.inkwell.software/help/editor-overview.light.webp)

_Where the ten minutes happen: the outline (1) on the left, the page in the middle, and the companion sidebar (2) with Chat, Skills, Notes, and History. The command palette (3) reaches all of it._

1. **Create a project**

   Open Plot and choose **New project**. Give it a title and pick a starter — a blank screenplay, or the **Learn Inkwell** template, which opens with a short script and notes that point at each feature. Full details: [Create your first project](https://www.inkwell.software/help/getting-started/create-your-first-project).

2. **Write one scene**

   Type a scene heading such as `INT. KITCHEN - NIGHT` and press `Enter`. Press `Tab` to move between screenplay elements — action, character, dialogue — or jump straight to one with `⌘⌥3` / `Ctrl+Alt+3` and its neighbors. The formatting is automatic. See [Write your first scene](https://www.inkwell.software/help/getting-started/write-your-first-scene).

3. **Make a save point**

   Press `⌘⇧S` / `Ctrl+Shift+S`, name the moment ("first pass at the kitchen scene"), and confirm. The save point appears in the History tab on the right. You can compare against it or restore it at any time. See [Make a save point](https://www.inkwell.software/help/getting-started/make-a-save-point).

4. **Try a draft line**

   From the History tab, create a draft line — a parallel version of the whole script. Rewrite the scene there without touching the original. Switch between the two whenever you like. See [Try a draft line](https://www.inkwell.software/help/getting-started/try-a-draft-line).

5. **Ask for an AI pass**

   Open the Chat tab and type what you want — "tighten the dialogue in this scene". The Dramaturg has read the whole script; on Auto it answers a question here and puts an instruction's changes on your page. For a named pass, the Skills tab has [Dialogue Pass](https://www.inkwell.software/skills/dialogue-pass) and the rest. See [Your first AI pass](https://www.inkwell.software/help/getting-started/your-first-ai-pass).

6. **Read and decide on the changes**

   Each proposed change shows in the page as markup. Accept the ones that earn their place, reject the rest, and make a save point when you are done. See [Read the changes](https://www.inkwell.software/help/getting-started/read-the-changes).

> **Tip: Keep the first-run guide**
>
> The checklist that appeared on your first visit lives on in Settings → Help & support, where you can replay it whenever you want the tour again.

## What next

- [Create your first project](https://www.inkwell.software/help/getting-started/create-your-first-project): Start writing in Plot from a blank page, a starter template, a Final Draft or Fountain script, or a Word document, and find it again on the projects page.
- [Make a save point](https://www.inkwell.software/help/getting-started/make-a-save-point): Name the moment your draft is in so you can compare against it later or bring it back, in one shortcut from the page.
- [Your first AI pass](https://www.inkwell.software/help/getting-started/your-first-ai-pass): Tell the Dramaturg what to change in a scene, read the changes it puts on your page, and decide on each one — or run a named skill from the Skills tab.
- [Find your way around the editor](https://www.inkwell.software/help/getting-started/find-your-way-around): What the two sidebars hold, what the command palette can reach, and the handful of shortcuts that open and close each panel.

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Canonical page: <https://www.inkwell.software/help/getting-started/learn-inkwell-in-ten-minutes>
